Stun mage
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Stun mageAny use for these any more? I really hate to turn down skills after working them up but I was thinking about making him a T-hunter. I doubt this build is what it used to be.
Hope is not a strategy.
Rest In Peace SSgt. Christopher Rudzinski Chars: Engel des todes, MaDeuce (Pronounced (mä doos), Bandit, Infidel inc, Slayer
Sadly, no, it's not what it used to be.
If you're talking about anatomy/wrestling mages (from the old days) then anatomy doesn't really do much for you anymore on that template, since you can stun punch without it. If you're just talking about a wrestle mage (newer, faster, stronger, lulz) without anatomy then that still works and some good players still pvp with them--though they're rare because of the alternative skills available now and because of the common use of spell channeling mage weapons. It's not a great PvM template either as the damage output is outpaced by other mage related and virtually all dexer templates.
Yeah it's an old wres anat mage. that's a shame he was fun I think ill keep him a mage something...
The thunter build I want to make would make me drop all of his skills anyway Time to buy a 7th char slot O.o Hope is not a strategy.
Rest In Peace SSgt. Christopher Rudzinski Chars: Engel des todes, MaDeuce (Pronounced (mä doos), Bandit, Infidel inc, Slayer
Pretty tough as a solo pvm/pvp player. Its fairly standard as a support mage role, such as a parry wrestle mage...my personal fav in the age of archers.
Before you roll a T-hunter, I would wait until the new T-Hunter changes are announced. I have a T-Hunter now. It's "fun" and everything, but it's not worth the pain of Cart and Lockpick. It used to be.... long ago. But not anymore, imvho.
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